WETform

(This work was published as a demo at CHI 2025 )

WETform is a water surface manipulation testbed designed to explore multimodal interactive experiences. WETform introduces four distinct modalities—Pattern, Texture, Actuation, and Mist—each highlighting specific material properties and interaction affordances of shape-changing water surfaces. These modalities enable applications such as creating animated water pixel patterns, augmenting visual content with dynamic textures, manipulating objects on water surfaces, and engaging multiple senses, including scent, through the mist.

By integrating water’s fluid, ephemeral, and multi-sensory qualities into an interactive system, WETform expands the design space of computational materials, offering new possibilities for dynamic, material-based interfaces in HCI. In line with the “Material Turn” framework, it demonstrates how natural materials—when computationally augmented—can be utilized not only for their functional capabilities but also for their aesthetic, sensory, and performative potentials in interaction design.

img1

img1

img1

img1

img1

Date: Apr, 2025

Author: Kuan-Ju Wu, Hiroki Kaimoto, Mikhail Mansion, and Yasuaki Kakehi

Copyright © 2015-2026 Kuan-Ju Wu